

A silencer with a UAV Jammer class can easily cause chaos in the rear lines of the enemy ranks. Model changes also occur with the Lynx CQ300 in the remaster.Īs the only thing which can reveal a player on the radar while using suppressed weapons is a UAV, the UAV Jammer Perk is an obvious choice for those who wish to take the pure stealth option. When equipped on the MP5 (excluding some Weapon Kit variants), the weapon undergoes a model change, as the barrel is changed to an integral suppressor variant of the MP5, the MP5SD. The slash melee attack is unaffected, however. Instead of the usual 0.13 second delay, the delay is 1.3 seconds from the animation completion to the damage dealt. When equipped on the G3, the weapon suffers from a bug with the lunge melee attack. With a silencer, they become particularly devastating at mid range due to the stealth and sheer power. Such weapons are often plagued with being a combat magnet from the range at which they can be heard firing. This emphasizes the use of silencers as a close to mid-range attachment.ĭespite the range penalty, powerful and loud weapons such as the AK-47 or the M14 can become somewhat more manageable with a silencer in certain situations. It should be noted that at a 25m range and beyond, bullets from a suppressed assault rifle will be dealing their minimum damage, while an unsuppressed assault rifle will still be dealing maximum bullet damage. Damage over range is reduced to about 70% of its original value for submachine guns and pistols, and to less than 50% for assault rifles. The major disadvantage of the silencer is the reduction in damage over range. Along with the reduced shot loudness, this makes it much more difficult to locate, and furthermore track, the player's movements. Even when enemies are alerted to the player's presence, they must either call a UAV or make a visual in order to locate the player. The "invisibility" afforded by the mini-map is invaluable for flanking or ambushing. Note that a suppressed weapon grants no amnesty from the UAV Recon. The silencer also reduces shot volume and muzzle flash. Firing a suppressed weapon will not cause the player to appear on the mini-map in this fashion. When a player fires a weapon without a silencer, they will temporarily appear as a red dot on the mini-map to enemy players. Silencers can be used on all pistols except the Desert Eagle and the BR9 in the remaster, assault rifles except the MP44, and submachine guns. However, it can be kept as a secondary weapon, using any captured German gun as a primary. However, it is very difficult to complete the mission with only the silenced Sten as the player cannot use the ammo from the MP40s, even though they share the same ammo magazines.

If the player ends the first Sicily level with the suppressed Sten, it returns for the next level.

Ironically, all fire from the German weapons fail to alert any of the enemies, even though their arms do not use silencers. He can acquire weapons from dead German soldiers, but the silenced Sten is given so the player can get up to the fortifications without alerting any enemies present. A silenced Sten was the only default weapon James Doyle started with. The first use of silencers in the Call of Duty franchise were in the Sicily levels of Call of Duty: United Offensive. 11 Call of Duty: Black Ops: Declassified.7 Call of Duty: Black Ops (Nintendo DS).2.4.2 Call of Duty: Modern Warfare Remastered.2 Call of Duty 4: Modern Warfare & Modern Warfare Remastered.
